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|What's with the tile spam O_o|
|Oh man, so many new maps to comment on @_@ …|
Yeah, mono tile spam is super ugly.
Ramps have various degrees of Swiss cheese syndrome, check the terrain level overlay.
Gas bases all look very hard to defend, I would get rid of or reduce some of the ramps/chokes. Gas positions on the double gas bases are kinda meh, I would exactly mirror the whole setup.
Pathfinding looks well thought out. Have you checked the rushing distances? In general, for this kind of layout, I would always push the naturals to the edge.
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