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Last update for (2)Bone Valley : 2020, 03, 29 20:00
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
5209 (2)Bone Valley 96*128TkTkVrooM5.0betaground

The map has been rated 1 times and got a total of 5 points
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Comments:   GMCS (0 elements)


Freakling
too much of an open middle concept for my taste. The ridges look like afterthought. Also with that map title you definitely need to upgrade your deco themes. This should either be a Badlands or Jungle map or (my suggestion) you could incorporate more terrain with some nice ramp blends (maybe use (4)Beehive as an inspiration, but with use of new ramp tiles).
What ramps are you using currently? Don't seem to be the non-buggy ones from my ramp palette, so terrain levels are probably all over the place (have you checked?).
tktkvroom
ive been using various ramps from the bwm.net
Freakling
Well, virtually all ramps ever released paid absolutely no attention whatsoever at terrain levels…

For a carefree variant, just use these.

And remember: These days the big secret lies in Microtile Overlay/Height.
modified by Freakling
tktkvroom
awesome thanks for sharing!
sTY_leZerG-eX
I like this one. Cool deco.
Maybe make that expo next to main not so tankable?

I would also make a bit of room and add 2 expos between those ridges, motivate cooler battles in the middle.
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