|Ground based concept of Gorgon Sea.|
|Are these old maps laying around in your files or are they new?|
|These are new.|
|So you are making all these new teamplay maps instead of fleshing out your eagerly expected STPL submissions?|
Have you checked mining for the main mineral lines? They seem awfully close together, are you sure workers don't migrate over at higher saturation?
|Let me know if you need someone to play with for these maps... would be fun :D|
My STPL submission is as far along as I'm able to get it. I keep saying this and I'm not sure why it doesn't take, but I cannot map at the level you or JT or some of the others do. The resource debugging, in depth pathing adjustments, its all well beyond my scope of editing or understanding. Short of you or one of the other guys going 'Make X change', its as good as I'm going to be able to get it.
Tested the main lines, they're fine. Even fully saturated, no cross-over.
Don't really have an organized group for these but I'll try and remember to reach out if we do give it a spin.
|You ever host these as public lobbies or anything?|
But you can make crazy good and complex UMS maps! Iíll never be able to do that...
|Very hard to get a public group of bnet kids to play a 4v4 melee. Most people play the same maps over and over.|
|I'll gladly join you for a 4v4 ;D|