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Last update for (4)Tear of Goddess 1.65 : 2020, 10, 11 17:38
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|5240|| (4)Tear of Goddess 1.65|| 128*128||Gosomi||0.8||final||ground|
The map has been rated 6 times and got a total of 5 points
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|Can you provide changelogs please?|
It is generally better if you update your maps instead of reuploading them, unless there is a reason why you'd want to keep the old version.
modified by Freakling
|The 3rd looks very hard for protoss to block off vs vultures with how open it is. Zerg zvt would have to take a main base as their 3rd (not that big of a deal) but makes this much easier for terran to stop the 3rd when there is really only 2 spots for zerg to take it. The pathing for units always take the bridges when attacking to the bases next to you. (again not that big of a deal to just move units to the middle first) also the top and bottom have a much smaller choke in the middle than the left and right sides. |
modified by Doglived
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