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Last update for (2)Autumn_to_Winter_0.6 : 2022, 12, 04 12:09
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
5478 (2)Autumn_to_Winter_0.6 128*128TNWZombie5.0betaground

The map has been rated 1 times and got a total of 5 points
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TNWZombie
Map Description : (2)BattleRoyal remake of a map. Remake of maps used in the 2008~2009 Shinhan Proleague 4Round. Change the natural to natural front topography to high ground. Center topography change.(Assimilator reduced from 2 entrances to 1 location, added 1 neutral building route each, and divided into 1 extension to 2 locations) 1/7 o'clock Change of topography.(Add walls to the extension to make it easier to block the entrance, and add a lamp to the drop elevation.) 3/9 o'clock Add an extension. One Xel'Naga Temple overlap. Two Psi Disrupter overlap. Five Protoss Temple overlap. Three Stasis Cell/Prison overlap. Mineral 24 next to all neutral buildings. There is also an egg to turn over. I wanted to fix the zerg player map.
- Resources
Main : 9x1500+1x496 Mineral + 1x5000 Gas (Two)
Natural : 7x1500+1x496 Mineral + 1x5000 Gas (Two)
Center : 7x1000 Mineral + 1x1504 Gas (Two)
Minerals only : 6x1500 Mineral (Two)
High ground : 7x1500 Mineral + 1x5000 Gas (Two)
3/9 o'clock Low ground : 8x1500 Mineral + 1x5000 Gas (Two)
5/11 o'clock Low ground : 7x1500 Mineral + 1x5000 Gas (Two)
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