|looks nice, now get on euro
|^^ now i see what you wrote in an other comment ^^
looks like a "haha, and you thought it's balanced" map to laugh on somene who sent his units along the left path ^^
But great map in 45 minutes. I'm really impressed by most maps, wow.
|my favorite right now. looked very good ingame, there are a lot of doodads. And it also adds a very interesting gameplay pattern with this concentration of gas in the center.
|I am really not a fan of double gas on expand. In this game they are moments when you are week, and after a few minutes you are strong enought to go. And what if a player already take an expand with double gas? The advantage will be huge, imo...
it is NOT symmetrical, due to the famous gas issue
I thiunk I gonna make this a real map soon
|finish it :]
I actually could imagine it as a motw map ;)
|well, the main problem and point of discussion will be the dbl-gas-center-expo...
dunno how to solve this properly, because I don't know what I had in mind when putting 2 gas instead of 1^^
|Korean style ~ Don't worry about balancing forever, just try it and people will love or hate you for that.
|the point of balance should only be to reach a place where some people are happy and some people are not sure how the balance is and need to play it a lot to figure out what's what, and the ppl who are sure it's imbalanced end up being full of shit.
|finally made it
decorated and slight changes
think I'm gonna have to reduce the right temple-wall a bit
|It needs more doodads.
seriously, in water is some space for doodads ;)
It needs more doodads.
what the FUCK
my thoughts exactly. it's like we share a brain, decaf
|changed top base and its ramp.
better than before, but I can't move it much more away due to the bridge.
|take a gas of the mid expand and put it on one of the min onlies. And still needs like 3X more doodads.