broodwarmaps.net banner

BWMN Time
10/20/2019
18:12
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "final" maps.   Show all maps.
Last update for (2)OpusFidelis : 2006, 01, 02 20:34
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
762 (2)OpusFidelis 128*96Hofodomo2.5final

The map has been rated 37 times and got a total of 93 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (5 elements)


panschk
Looks very hard ZvT. Otherwise I kind of like it actually.
LGI
Well if you change the postions of the min only expand it will be better, imo. Overall the map seems fine, but still i hate straight 2 player maps...
flothefreak
can terran shoot the entrance from the cliff below on the left position?

the map looks also quite T-ish, because when having secured the natural, terran can just go and defend the one sinlge bridge. this is such a chokepoint that is well defendable, so he can exp behind it three times...

well, games will show but I'd say this will cause problems

however, the map itself has a good style, keep on with it!
Hofodomo
Are there any problems with the min-only on the high ground?
flothefreak
no, it's perfectly okay. it won't disturb unit movement too much i guess

some ideas on the map:
-move natural closer to the choke, so zerg can defend the entry with FE
-top right and bottom left corner: push the minerals of the expos to the top/bottom edge, then make a quite large connection (lowground) to the back of the natural expansion. so you can prevent deadlocks on both sides. look at GMCS, I will point a trace
-replace the blue mainbase-minerals/gas. as it is now, blue's gas can be shot from tanks from outside, while red's can't
-remove the cliff at the naturals. it's cool as tactical element, but you can shoot the entrance of your enemy from there, and you can shoot a large part of his mainbase with tanks...no good, t is strong enough, so erase it.

just some thougths how I would make it on this map
Replays


--Praeludium vs zelan(1on1, 1.13)

Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (2)Ruins of Sardia
Newest updates:
  (8)Made in X minu..
  (3)Vårens Tövä
  (3)Lobster
  (4)Polypoid 0.9v
  (4)191014 100
  (4) CrossCounter ..
  (4)The Upzaren 0.7
  (4)Kiseyras 3.01
  (2) Eternal Reign
  (4)Bubbles0p91
MOTM
  • month 9:
      (2)Neo_Noahs Ark_..
  • MOTW
  • week 2015.36:
      (4)Heartbeat
  • Main Forum
  • BWMN ..(JungleTerr)
  • P Buf..(Freakling)
  • Ho to..(RonLaforge)
  • Is th..(gnom)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Questi..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake