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Last update for (4)Cold Revenge V2 : 2013, 04, 22 23:45
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
84 (4)Cold Revenge V2 128*128oG)LoNiC1.4final

The map has been rated 51 times and got a total of 73 points
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Comments:   GMCS (0 elements)


panschk
This map has been played in BWCL in several seasons. The overall number of expos is a bit too high for 1on1, it's a fine 2on2 map though.
oG)LoNiC
na wenn du das sagst, dann wird es wohl stimmen ;)

hast zwar bestimmt noch nie auf der map gespielt oder gute spieler darauf spielen sehen aber ok ...

vor allem frage ich mich aber was du denkst wozu genau die vielen mineralien führen bzw warum sie zu viele sind. Ich tippe darauf das du irgendwo gehört hast wieviele mineralien auf einer 1on1 map standart sind und du davon deine recht unqualifizierte aussage ableitest.
Listoric
i dont think that there are to much expos. it varies the gameplay and players have to scout more often to ensure that they know all expansions of the enemy. its a good map imo, it only lacks a bit in design.
Starparty
I think this map must seriously look over its tactical aspects. The exps between bases makes for 6to9 LT tank push and to siege up badly on the ice is automatic contain. I do not believe this map to be balanced.
panschk
IN MY OPINION the number of expos is too much. I have the right to post my opinion ok?
Starparty
Translation please. And if it says what i think it does. panschk made this site. he can post wtf he wants :P
Listoric
panschk, don't get angry, he thought you wrote a discription of the map, not a comment, and it looks like a discription to me to ;) but i won't get anry like Lonic did :P

Mappers should be friends, thats a golden rule, you knew? ;)
oG)LoNiC
I have uploaded some replays so that you can create an image of how this map works in reality

recognize these games are played on Cold Revenge V1
panschk
As I'm too lazy too look at the exact differences, could you tell us the main differences between V1 and V2?
oG)LoNiC
in CRv1 the drop-cliffs were at the mins only expansions instead of at the naturals.

V2 has wider entries and some other minor changes i dont remember

so in general the same map
XuuL
i had some real nice games on the 1st version of the map.. especially in 2on2 when it was north vs south :]

though i didnt played this 2nd version, i have to say that it looks nice... i dont think it favors terran since there is plenty of room to flank ´em
XeLious
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LasTCursE
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Replays


--ToT)Rob( vs ash.kar(1on1, 1.11)
--ToT)Rob( vs n.Sk)Day(1on1, 1.11)
--iLLe[shield] vs CoC.Psychosis(1on1, 1.11)
--ash.dolife vs plore~night(1on1, 1.11)
-- -ScT- vs IP.(2on2, 1.11)
--TiQ.Moe vs MaGGoT(1on1, 1.11)
--oG)Casanov vs oG)LoNiC(1on1, 1.11)

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