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Last update for (4)Crimson Siege : 2006, 02, 08 14:02
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
966 (4)Crimson Siege 128*128Nightmarjoo2.4final

The map has been rated 23 times and got a total of 55 points
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Comments:   GMCS (1 elements)


decaf
No great map by any means, but it is a quantom leap from your first feeble atempts. This one actually looks semi normal :)
Bobo_
Interesting map. Reminds me of Namja Iyagi or Blade Storm. You should experiment with the nat location though. Other than that, another good map to experiment on.
gre
should make the high dirt around the ramps of the bottom bases a bit larger
panschk[FP]
argh sorry, you really need to pay more attention to details, if anyone should be _playing_ this map:
- purple choke
- green's mainbase size
- green's backdoor expo
- overall decoration and shapes :(
flothefreak
and the setup of EVERY expo is somehow ruined.
(Nightmarjoo)
I'll look into those things panschk/gre. I know my decoration sucks, I'm not sure how to decorate maps best. What's wrong with the expos? I've tested them and the comps don't have issues with them, and I havn't found any problems with them. I'll play some humans and see what they think i guess.
decafchicken
"Reminds me of Namja Iyagi or Blade Storm."

Are you on drugs?
flothefreak
just compare how your expansions are located at their spots, and how they are built to other, known (or good) maps
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