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Forum - main
OldSchool Editor Tricks
page: 1
Post some tricks for any editor for maps.

This one is kind of obsolete ever since ISOM but its cool and most people probably dont know about it. Just thought that I would share.

Basically what you do is place doodads where they shouldnt be. Water doodads on grass etc.

Step 1 - Start a new map with something other than water as the main tile.

Step 2 - Put a bunch of water in a spot all in one action ( 1 mouse click and drag )

Step 3 - Place a water doodad in the water and dont move your mouse.

Step 4 - Press ctrl+Z (back /undo/ delete) untill the water vanishes.

Step 5 - Notice that the doodad is still green like you can place it in the water. click it down so that it turns red. Don't move your mouse yet.

Step 6 - Now press Ctrl+Z, Ctrl+Z, Ctrl+Y, Ctrl+Y (Ctrl+Y is forward/redo/ undelete)

Step 7 - Move your mouse out of the way ^_-


2005, 12, 21 13:18
Note that you don't have to use water for step 1 and 2 but its easier to illustrate my point. I used the Big doodad for underwater temple on grass in jungle tileset.
2005, 12, 21 13:22
Oh yea, This trick works for starcraft campaign editor btw. Dunno if it works in other editors
2005, 12, 21 13:30
I did not knew it. But you are right, pretty useless now that there are tile editors:]
2005, 12, 21 13:59
-_^
2005, 12, 22 00:33
page: 1

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