|a map with a weird concept of the main base, it is begun in a small place and it is built outside from it like stile of Forte|
|Extremly imbalanced PvT and ZvP|
Really dont you think a bit when you make maps? It all looks so random :(
|why unbelanced explain me plz|
|It's just a bunch of straight lines...|
|Valk, the thin corridors are going to kill a P in PvT. They just can't move an army out through there.|
Also, Z can't expo and defend it at all, because there are two entrances.
Just not your best map, you've made much better ones.
|but wiht 3 hatch the zerg can defend they exp, for p u have reason i must delete the corridors.|
|what thin corridors? epi, u joking?|
|so are thin or no?|
|i have change some aspect of the map|
|other comment? but not stupid comment like last comment tnx|
|Very tight... I think side expos have gas issue too.|
modified by Deathman101