|Pooor poooor Protoss, mean old Terran will have a party on this map.|
|i could remove 1 of the 2 ramps on bottom right, |
add only 1 instead, and meanwhile, widen the path?
|Uff. Hmm. Looks good somehow. but mains seem very small, and terran should have a nice and easy game on this map. It dosn't feel any good (just from the looks) imo.|
Other comments. Dunno what to change. ^^
|Having huge main isn't better.. big mains favors a lot drops. I think the mains are ok right now, but maybe some testing would tell better..|
|Actually it doesnt favor drops, mains are cramped so its hard to place drops and not lots of room, and easily defendable. Also, terran will crush all on this map -_-|
|Big mains favors a LOT drops particulary zergs drops, why do you think staatarsham is z favoured zvp|
I,m maybe wrong, since i dont have a lot of gameplay backgroud
|*takes a shit on you*|
What's with the one random ramp going the other way in the middle? It's like a mirrored map but done a bit wrong...
|huh try to make a un horrible second ramp at this position ;x and nobody cares about that O.o . It's not like if it was favouring the top player more than the other..|
|I love when i see a fresh concept. Whatever you thing is wrong with this map "T favors" etc... I love it just because its fresh, and i will see how my feelings will continue after i play it!|
|very nice, but i don't know how to play on this map.|
|sorry, but these "unplayable" comments are going on my nerves. Almost every map in SCBW is playable. This map actually is also very well playable...|
It's just favouring a race too much. Imagine PvZ and it's (oh wonder) well playable.
Think before posting, all of you...
|only maps that is unplayable is Lost temple and Fastest possible map V.11 space super edition extra $$|
|As a T, I would not like to play a zerg here. Base is full after 4 barracks or something... P has the same problem though. We need bigger mains :O|
I would open it up by making the bottom left part of the map low ground.
|this map is fucking cool|
|I love the map in general, and I still can live with the small main, but please... either redo middle with some kind of wider ramps (if theres a way to do that) or change it for open low grounds? Theres no way in hell goons n zlots would kill tanks on the high ground.. if the T is on it, and not toss|
|red got longer distance than blue imo, id like if the 2 middle ramps were set together to 1 big.|
longer distance to middle, the first ramp in outpost
modified by uC.MorroW
|Doesn't really fit the theme.|
|yeah, silkroad is some big trading road through china, or? (I am not 100% sure, but I think this was it;o there is even some MMORPG called this, where you play chinese chars).|
and what do you mean with "red got longer distance than blue imo" ?! to where? each other?!^^^^
|Get rid of the wall on the sides of the mains to increase building space.|