| epidiOn | | |
| Looks to me like the fastest route to your opponent is actually using their backdoor, and I don't think that's what you were going for. This is going to be hard for P in PvZ and hard for T in PvT, just because their early game generally requires them to be able to guard their choke. |
| EffectHypnotize | | |
| randomize the mins plz. the cliff could be annyoing for p and its lil bit too plain imho. |
| decafchicken | | |
| Starparty needs to Pimp this. |
| Prowannabe | | |
| Someone have any suggestions about the things which need to be fixed? I could move the minerals in the main backward away from the cliff, or i can separate the cliff and make expos there. I want to see your opinions please |
| prowannabe | | |
map updated:
clif separated
added expos
more decoration |
| prowannabe | | |
modified by prowannabe |
| EffectHypnotize | | |
please randomize the minerals.
its better without the cliff behind mains unconnected. it still seems oddly unnatural looking. |
| EffectHypnotize | | |
| wtf is with yellow having a starting position????? |
| prowannabe | | |
| oops sry, i forget to delete that location ;) |
| yenku | | |
| Distances are kinda far, and many expos along the way, I think its too easy for a player to secure a few too many just by holding thier side. |