|New air map.. I liked Tidal Waves so i went for a 4 player map this time. It came out pretty nicely. Not completely symmetric this time. feedback plz|
|I just don't like island maps, the end. I respect the time and effort you put into this map, and it looks like a quality item, however, I just can't discuss balance and gameplay on air maps.|
|i on the other hand like island maps. Its pretty good. Maybe consider CONNECTING the expos with gas behind to the bigger expos in the more center. they would be little fightzones. |
wow i forgot the one word that would make my suggestion make sense..
modified by lnept
|you can shoot the "backdoornatural" on top with tanks, on bottom you cant. no big deal on an airmap, but as it is easy to fix, why not balance it|
|post gmcs from where the tank can shoot it from|
i didnt test it but i am pretty sure, though
|i posted it.|
|lol i think the tank is more appropriate :p|
|i still dont understand its not clear to me.. do u mean from the mains? or the nat? or expo towards the middle?|
|yeah def the tank icon is better haha.. |
but is it really an imba? i mean i can change it but it doesnt seem like a serious gameplay issue.. or is it? i dont know why its an imba can u explain why?
|it isn't. its just a small thing you could fix. maybe 1 in a million games where a terran makes a tankdrop on protoss and he fast expoed so he can't get the tanks but on bottom the tanks wont reach, something dumb like that. as said, its not a big deal|