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Last update for (4)Ancient Dwellings : 2006, 05, 15 20:00
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1304 (4)Ancient Dwellings 128*128AbYsSaL0.1beta

The map has been rated 45 times and got a total of 5 points

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Comments:   GMCS (0 elements)

My 1st 4 player :) I like it... Give me feedback plz :)
Looks pretty sweet. But I don't think it will play very well. The bases are very small, and the middle is very tight.

Maybe you could remove those raised jungle walls by the mineral only expansions, this might open up the center a bit and will make those expansions a little more neutral.
modified by Arden(WoF)
And definetly remove the middle doodad... It's tight enough
nice approach, decent look.

map is too tight, if T survives early game, it is victory. tight paths, MANY dropspots everywhere around the mains, some playrs cant even take their minonly.
Nice map, I like it. I know you put in a lot of raised ground to keep tanks from shooting in,but you can also do like 1 layer of raised ground, 1 layer of temple, then 1 layer of raised ground, and you'll save a lot of space.
the dentist
i agree with all of the suggestions above
-very cool
-but mains are really small
-and middle is really really tight.
the dentist
also teal and red's nat have walls, which helps carriers, while the others don't. don't really understand why the difference.

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