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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 1419 | (2)Hidden Cove1.1 | 96*96 | NoPantsRepublic | 2.3 | experimental | | The map has been rated 24 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
NoPantsRepublic | | | My first island map :)
Inspired by Travin's "King of the Abyss"
Nothing can run through minerals, you have to "glitch" your way over. The block is 80.
226 doodads >_<
EDIT: you cant hit the middle island from mains or nats w/ tanks modified by NoPantsRepublic | Antares | | | king of the abyss was a great map..
i believed it was an island map, but the zerglings were able to cross the mineral line, so a 4pool rush was irresistable
so can the lings get over the minerals? | NoPantsRepublic | | | if they burrow but they cant just run through them; that was one of the things I didnt like about abyss | NoPantsRepublic | | | 1.1!
I reworked the min wall thing, so now it's a little more defendable, and also easier to do the barracks trick. Also fixed gas issues, and, of course, a few more doodads here and there | BestTarsier | | | This map would be cool if the ramps were a bit wider, it's kind of terran imba right now | youareallfaggots | | | This post is not displayed due to its content |
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