|A randomly inspired map. i was playing with the idea of an all high ground map because im sick of cliff maps --;;.|
|any tweaks i can make?|
|I'd try to widen the path outside of the naturals, it's a bit thin, and it might be too easy to secure. Reminds me a bit of Tentacle, which is a very cool map. I'd say it looks pretty good.|
I'd remove some of the doodads in the middle, they're blocking a lot of area.
|the high ground path or the low ground path?|
|this layout is awesome.. but it can be done alot better imo|
|how so? gimme ideas ppl ill fix it, unless u wanna do a double person map nasty?|
|Just look how this map is presented:|
not many straight edges and good terrain patterns.
as it is, ur map prolly plays solid, but i think you can do more with this (design wise). Also some places (particuarly some expos) are cramped, and can be avoided by simply modifying some areas and main bases. Another thing, at 6, where the expo is hugging the main, why make a seperate area in the main? I know you obviously werent going with a symmetric map, but there are some stuff which need to be modified.
|This map looks like my first map I ever made.Just mine had 4islands in the corners and a mineral only right below the main cliff.|
the bad thing is I deleted it when I formated my computer XD
Purples expansion behind the main is totaly different than the other expansions.Move it more near the Startposition and widen the chokes.
|thanks guys ill fix it up alot.|
|ok i made the chokes less straight and made em wider etc. i also added a (shittly done) custom ramp for teal just so it wasnt so imbalanced.|
i cleaned up the middle too and connected teals left side together so it didnt look wierd.
on the picture it looks like all the patches of minerals are the same kind, but they are not. and the ones in the gaps between land are 8 minerals.
|could someone who can actually make custom ramps please msg me and ill tell u the password for the map.|
|any other ideas?|