|It took me a while but I successfully transfered the Mountain Dew logo to a Starcraft map.|
Each side is perfectly balanced in size and shape.
It's obviously not in need of any additional deco.
I do not own the Mountain Dew trademark blah blah blah
|Its difficult to comment on this.. but good job on the logo!|
|I don't like it, too plain and boring gameplay :/|
|I noticed while playing that it seems a bit macro-based. There are nine minerals at the main and eight at the expo. Would it be a good idea to take a few mineral patches out at each base or is nine an acceptible number to start at?|
I was just wondering because the minerals to gas ratio must have a pretty big effect on gameplay.
I have altered the resource ammounts.
All expansions and the main have resources totaling 7000 including gas.
All geysers have 2000 gas.
All mineral patches in each group have the same amount.
modified by K_A
|Spoiler alert: Starcraft is macrogame. And don't get me wrong, ofcourse there is so much micro too. And no, I don't play WC3, that game suuuuuux. :b But overall macro -> micro.|
modified by SiaBBo
|SiaBBo is totally right, gl hf gg no re;P|
|Ehh didn't we all know that to begin with?|
The point is that there still should be harrassing/micro in use other than walling, building an army and then seeing who countered better.
|Sorry but isnt ssc too complex to discuss it in this little thread? :]|
Lets get to the map again. I have no clue what to say :S
|The map doesn't give more micro. You can't really say that Fightning Spirit has more micro than this map, oh no.|
|What I mean is that it's not as fun to play a map where harrassing and such can't be used.|
|Why harrassing cannot be used?|
|K_A I'm sorry but you are failing at creating a reason to play this map. Stop digging ur god damn whole and climb back up already!|
As for the map itself...
I've seen more than enough maps just like this but they were slightly better. I'll try playing it a bit before I make a final decision as this is just my decision at looking at the map itself and K_A's o so wonderful responses to everyone's comments.
|Heres 1 map a lot like this I found when shifting through "random map"s that appeared. http://www.panschk.de/mappage/comments.php?mapid=378|
^Few expos, some deco, 2 player map, but made so that it is a lot easier to micro AND macro on that map than this one.
edit: still some problems with it but it's the best example I found when shifting through random maps so far.
^another much better executed map that I dug out :) no offense K_A but you may want to look at other 2 player maps and see what they have that your map may need like with these. It especcially helps to look at comments so that nightmarjoo and others don't have to keep repeating their comments about problems with maps. GL HF K_A :)
modified by 3FFA
|whatever you say ;)|
I was suggesting that the map is slightly imba cuz it's too easy to wall and build up a ton of tanks/guards/carriers/bcs u get the picture.
Besides this map is just supposed to look nice :D
modified by K_A
|dude, everything looks extremely ugly in game. are you serious with this map? instead of using some program to copy pics onto map, why don't u use ur real creativity and come up with a cool concept along with pretty decoration that looks good IN the game as well|
|OMG YOU ARE ALL WAY OVER THINKING THIS!|
THE POINT WAS TO MAKE A PICTURE INTO A PLAYABLE MAP THAT'S IT!
On the other hand if you really really want me too I could spend hour upon hour blending all the terrain together to make it look nice. :D
modified by K_A
|When I think picture to playable I think of those *** pic games lol|
|let's not even go there lol|
|who cares what the point is, ingame itll still look ugly|