|I made it for the can of spam tourney thing.|
The minerals walling have 100 for the single one and 200 for the other two.
I put the minerals there to slow rushes somewhat. I thought a gay 4/5 pool or some other rush would be too effective with the close distances. The bigger two slow the use of larger units since tanks don't fit through the 1 mineral hole. Er, not in SE atleast =/
|lol someone rated this a 10 and gave no comment wtf|
|its an okay map.. decent.. not exactly sumthing i'd play :/ .. just not my style|
|(...rated this a 10)and that one deserve a medal!|
Are you sure this is a 128*128?looks like a 96*96 to me.It's too early to say something about this one.It's just in her 5 minutes stages...
|changed size to 64x64, I had it on 128x128 before...|
|@fry yeah pretty much... took a little longer than that though. But it's a 64z64 map, how much time can a person put into it?|
And it is definitely a beta, where do you think I should go with the map?
cut down on mins on the upper and lower exp, and add a geyser somewhere. doesnt need to be a full one, just 500 or 1000 will do :) motivated people more to expand there, and makes it a bit fairer for zerg.
|@Nightmarjoo I anticipate nothing good.You first step was to download a premature map.Such sort of maps make sense just in the case you wannna short, funny fight.I'm not a fan of such kinda map.The terrain is shitty small,the main are always near.|
And now you expect the others should finish this map for you?
|no fry you misunderstand. Firstly I only made this map for 5pool's competition which states that maps should be 2 player 64x64 maps and should be 'hard'. So I make this. I would never have made this map had 5pool not had his gosu map competition.|
@5pool upper/lower mins?
@fry you make a gosu 64x64 map then.
|the ones in the top left and bottom right corners|
|edit: removed mineral blocks at both mineral only corner expos, and gave NW SE a geyser. NW has gas issue, but I could fix it easily. Is it significant as an expo with gas in a small map?|
|nah, gas issue doesnt matter here. usually the actual issue pops up later in the game.|
modified by matt[ba]
|cool map btw|
|Maybe consider adding a 1 min block in each of those corner min/gas expansions. While the others are mining through their walls in front, Terran will just float into that expansion.|
|ah that makes sense, although it doesn't take very long to get through the mineral wall. I will have to test it to see if t can get a cc there before someone can mine through.|