broodwarmaps.net banner

BWMN Time
07/27/2024
02:42
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (4)Myrkskog : 2006, 10, 11 05:37
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1740 (4)Myrkskog otherUrzaTron0.1beta

The map has been rated 44 times and got a total of 5 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


UrzaTron
Here is my newest map that I made today. I read a few of the articles on the front page, and decided to make a good map. I am satisfied with how this turned out. It's pretty simple, but I think it is far superior to my other two submissions.
UrzaTron
Btw, it's 192x192. And there are random trees just spewed throughout the map that don't show up in the pic.
modified by UrzaTron
boongee
well, you've definitely improved.

I suggest you don't use anything above 128x128 because it's just too big and makes the minimap hard to use.
Holy)Sin(
The side bases look massive compared to top and bottoms.
UrzaTron
They are roughly equal, I did my best. I counted the squares in ScmDraft, so they are exactly equal at the base(against the edge of map) and in the very middle, at the widest part. The only part that would be off is where I rounded it to connect the three measured points, which is likely, as I did that by hand.
UrzaTron
Also, I'm aware that this is essentially your standard "Base on a hill, easily defendable nat, battlefield in mid" map, and is pretty plain, gameplay-wise. I figured that as a newer mapmaker, I should learn the basics of making a playable map before I start doing "ooh" and "aah" kind of maps.
boongee
yep

try a 128x128 or 128x96 two-player map. try making things exactly symmetrical. try making a basic design. that will give you the basic skills to make more interesting maps.
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (2)Vendetta
Newest updates:
  (4)Nocturne of Sh..
  (2)Odd-Eye 4.2c
  (2)Lobotomy 2.82
  (2)Dark_Swamp_0.60
  (4)Daedalus_0.60
  (4)Blustercrux_0.60
  (3)Ra 0.66
  (2)Dusk_0.60
  (2v6)Rich vs Lean
  (8)19977383763838..
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • New B..(Kroznade)
  • Magna..(addressee)
  • No Fo..(Pension)
  • Share..(Shade)R)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • scm dr..(addressee)
  • Real L..(Pension)
  • Vetera..(ProTosS4Ev)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • x  
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)