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Last update for (4)Neo Forsaken Valley : 2007, 03, 27 03:36
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2089 (4)Neo Forsaken Valley otherPriesTLIZarD0.1classic

The map has been rated 52 times and got a total of 5 points

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Comments:   GMCS (0 elements)

Some time ago I saw that people modified old Blizzard maps to give them a new look.
I thought that idea was exciting thats why I decided to try it by myself.

The way I tried to update "Forsaken Valley" was to make the gameplay a little bit more interesting, without changing the general taste of the map too much.

Most important changes:
- I moved the starting position to the cliff to make economy harassement more successful.
- The ramp was removed. Now each starting position is connected with open field via a small entrance to the middle of the map.
- Each starting position has access to a natural expansion -- although the distance is rather long, comparable to Azalea.
- The interesting part are the plateaus to the right and left. They are only accessable with shuttles/overlords and hold 3 possible expansions each. Two of these expansions only have 3000 Gas.
- The two expansions in the middle have two 2500 Gas (Longinus 2 style).

I think those are the major modifications. I hope you can give me some good suggestions. I will try to do some further improvements.

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