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Last update for (4)Aeon : 2007, 12, 24 12:14
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|2198|| (4)Aeon|| 128*128||NegativeEntropY||0.6||experimental|
The map has been rated 20 times and got a total of 12 points
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|Another 2v2 allied map (use map settings). |
Feedback = appreciated
|well, i dont think the map will allow longer games. decoration could be better.|
gameplay probably will feel weird...i dont hink it will play dynamic, more of a one-fight-decides-the-winner in early game.
UMS is not appropriate for this page, though
|Flo the only thing I change for my maps is the "forces"-setting, so its like a melee-map except for the fixed start locations. |
Also I find that 2v2 games on allied maps are longer than on regular ones.
modified by NegativeEntropy
|i like this map|
the only "problem" i see is that terran will maybe be too strong on the map
|there is already amap named (4)Aurora here.|
|Changed the name.|
|Hmm, map is interesting for sure. I think the sls would be better suited near an edge rather than in the middle of everything, for room's sake.|
The map does look a little tight, as LostTampon was saying, would favour terran probably; turtling looks easy.
|Opened the center a bit.|
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