Excalibur | | |
What to say what to say...
A new air map.
The 6 fields in the center under the dwebs have 144 each, a mine-able way in to your enemies base but hardy open enough for an attack. Under the other 3 dwebs on each side there are 5 mineral fields. (Per side) Creating a small min-only nat due to the double gas main.
I like it and it is a remake of my old air map, (4)Platformis, but for two people instead. |
Nightmarjoo | | |
I like it. |
Excalibur | | |
What? No explode in your face balance issues? Im not sure i made this then. :O |
Excalibur | | |
Update:
Cosmetics
Doodad'd a few tank drop spots
Doodads added. |
Deathman101 | | |
LOL! Well gj Excaliber, I love the idea. |
Nightmarjoo | | |
Well you used symmetry tool so that takes care of most positional imbalances. You placed two shitty positioned geysers for each player, so imo there's no gas issue here. It's island, which makes balance determination hard. It seems fine to me, not having played it, and without much knowledge on island balancing. |
Excalibur | | |
Suggestion on the gysers? At each end of the mineral fields possibly? |
[uTm]HeMe3iC | | |
this looks like dota or Builders & fighters o_O |
maximumdan | | |
looks awesoe except for inverts, totally unnecessary. gj. |
Moebius | | |
Inverts are necessary if you want symmetry.
I personally dislike all the floating platform pieces, not because they're there, but because it's the same as the other side, decoration + symmetry is bad... |
Excalibur | | |
I personally enjoy the symmetry of it. |