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Last update for (2)BlueStorm1.1 : 2008, 08, 10 11:58
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2490 (2)BlueStorm1.1 128*96Earthattack2.6league

The map has been rated 37 times and got a total of 96 points
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You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


ptar
Ok, i added the new proleague maps. I think this one is the best. Standart gameplay with nice design and tactical spots.
RaDiX
I agree, the best... Really good actually
Testbug
don't think 12 and 6 will be used ever
RaDiX
why not? It's quite rich expand...
Testbug
yeah now i know... 12 belongs to red and 6 is blue's
i thought it was the other way and look far to defend/protect.

the way to battle from 12 to 6 is wide and opened, it's beautiful.
pOOwarriOr-
Definitely my favorite out of the weird crop of new pro maps.
Moebius
My favorite too...a lot of the new maps are shit anyways.

Aaargh! Protected...I wanted those basilica inverts. :/
Excalibur
Ill get us a non-protected version.
Excalibur
I give you the gift of OSMAP's glory.
http://www.mediafire.com/?emd2tjbfyzp
Nightmarjoo
This map sucks. It's way too tight, and the distances to everywhere are so FUCKING LONG. I played two games on this map, and it was like wtf. The normal strategies don't work on this map. Drop/air is encouraged because of the awkward distances/space. The two corner expos are really tight :(
Moebius
This post is not displayed due to its content
Excalibur
Its the unprotected map.
And quite frankly what you use is of no interest to me. Last i checked THIS is BWMN. Or does your own sites little come back line not apply when it isnt convienent?

You want the inverts, the maps there. If not, i really dont give a damn.
Moebius
This post is not displayed due to its content
Excalibur
I unprotected it as i have in my possession, as many do, OSMAP2.
modified by flothefreak
Nightmarjoo
lol what?
Moebius
This post is not displayed due to its content
Excalibur
This post is not displayed due to its content
Moebius
This post is not displayed due to its content
Nightmarjoo
Moebius how can you ask for an unprotected version of the map but not believe in unprotection? You live on a no-questions-asked basis?
Guess what, your meat is processed and is hardly meat anymore, the only thing keeping it semi-meat-like is because it's frozen for long periods of time. Your vegetables are made from mexicans who use their own shit as fertilizer, allowing e-coli to thrive on it. Your clothing and material posessions were all made by chinese and taiwanese sweatshops. Millions of hamsters run in wheels until they die to power the internet. And the FBI did see you click on that child porn image the other day.
Moebius
Because there's this thing called asking the author for the ramps. I believe a map is protected for a reason and OSMAP and it's...supporters violate the author's wishes. I can open his map in SC and take screenshots, then make it myself, which I will since I have little chance of communicating with a Korean when I only speak English.

It all comes down to morals, something Excalibur has attacked me and several others who share my views over. I won't go into details.

Your second paragraph was absolute bullshit, fyi. If it was meant to humor me, you need to try harder or give up.
spinesheath
Maps are protected so that nobody can steal the map and put his name on it, or that nobody can rig the map to his advantage and play it in a league.

If you unprotect a map just to get those ramps you do not go against the authors whishes, especially if you give credit for the ramps.
It's another thing to unprotect a map and spread it in public, though.

While I am not entirely against unprotection, I am strictly against OSMAP for several reasons. The main reason being that it's author tried to force some kind of mapping-communism on everyone. He believed that protection is bad and just because that was his opinion he decided to create a program that voids all protection.
Besides, OSMAP is written in VBasic and it is crappy. The only reason why it still unprotects most maps is that few people have actually worked on protection since then.

Also, if I remember correctly, OSMAP's creator once was promoting protection vividly Oo
SiaBBo
This map is really good I think. Every matchup is intresting. First i thought terran vs protoss will be rly imba. But no, its really balanced. PvZ zerg have good chance to win and protoss too. TvZ is good too.

Really good map!
spinesheath
You can't really say that each matchup is interesting when in 75% of the cases someone splits the map in half and macroes/techs like mad.
SiaBBo
So what?
Testbug
lol this map was very Z>T (i don't know why)
and T>P Stork sais this map was imba. and what Stork says goes to church! the only PvT order you can use in this map is doubel reaver thing.

if you proxy gate, a factory liftoff at the 12/6 multy is enough to vulture the protoss unprotected base.
Nightmarjoo
This map is so boring lol. It was z>t at first, but after the update to 1.2 it's t>z. I think pvt balance shifted also, as did zvp balance I think. Overall, the map is entirely uninteresting as it's just a turtle split map macro fest.
(:
i agree totally with nightmarjoo.
JungleTerrain
I hate how this map gets split in two :(
Also, pvt is pretty stupid on this map, it usually ends up just like Jangbi Vs Flash, just waiting for the other player to attack first.
Replays


--DG)Rogue vs kenJi(1on1, 1.15)
--HoRRoR.T-ScT vs BVG.MaNa(1on1, 1.15)
--HoRRoR.T-ScT vs l3wDl-aCe(1on1, 1.15)
--HoRRoR.T-ScT vs faculty.dOTY(1on1, 1.15)

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