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Last update for (3)Mother Earth : 2007, 11, 11 06:34
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2623 (3)Mother Earth 128*128Neruru0.1betaground

The map has been rated 47 times and got a total of 5 points
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Comments:   GMCS (0 elements)


Nureru
One of these days I'm going to get the hang of decorating.

Not much to say about this one. It should be pretty straightforward.

Currently untested, advice would be most appreciated. Sorry for churning a couple maps out in quick succession, but I get bored easy >.>
Testbug
(3)Venus Illegitima, (3)Underworld Domain, (3)Moonchariot and now (3)Mother Earth...
why 3 players maps? search in the database for 3 players maps ordered by mapid and you'll only find neruru, onyx and camel blue by master starparty...
Nureru
Well, I tried making a couple 3 player maps, but I found it was really hard and I was terrible at it. So I took it upon myself to try to get better. Besides, I'm finding making 3 player maps is pretty fun. I get to make different shapes :D
NastyMarine
nice layout. But theres a lack of execution.

all those mineral blocks on the islands are unnecessary. And the main entrances arent the same size.
Excalibur
Map has potential but needs some drastic changes. Someone call Testbug.
Nureru
I put all the mineral blocks in because otherwise terran could just land somewhere else, build an scv, harvest out the mineral and land. If you know of a better way to do it, please, let me know. I'll double check the entrance sizes for the mains. That would be a silly oversight.

Any other advice to improve it would be immensly appreciated. I want to make a good map one of these days, and I need all the help I can get ;D
AdOgG
Ya, lol, i was wonderin if the xel'nagas are suppose to be blocking an entrance or just for deco :-)
modified by AdOgG
Nureru
The Xel'nagas were intended to make the choke smaller, but if the player so desired they could enlarge it. Or maybe if the enemy could take it out or something, but I doubt that would happen.

Just wanted to provide another option.
ProTosS4EveR
If you want to do something like that, i recommend to put a weaker building like a power generator(800HP)
Moebius
Mains are a bit small and the min-only's look slapped on as an afterthought rather than worked into the map.

Island expos are too large and need deco. Make it so 2-3 mineral blocks can block CC landing.

Gas imba in all three naturals and all geysers are vulnerable to tanks on cliff over them.
Testbug
hey, what's wrong with this map?
doesn't show picture or TileSet
Nureru
I had edited it and now it's refusing to let me upload the changes. I'll keep trying, but right now it's going to be stubborn and weird out.

Warning: unlink((3)Mother Earth.jpg): No such file or directory in /www/htdocs/v127008/mappage/edit2.php on line 16

Warning: unlink(map_thumbnails/(3)Mother Earth.jpg): No such file or directory in /www/htdocs/v127008/mappage/edit2.php on line 16

Fatal error: Allowed memory size of 41943040 bytes exhausted (tried to allocate 16384 bytes) in /www/htdocs/v127008/mappage/functions.inc.php on line 17

That mean anything to you guys?
spinesheath
I guess the page hit its limits... Panschk? Need to do some cleaning up?
Testbug
okay, i fixed the tileset
Nureru
I love how I'm "Neruru" now :D
Lancet
The pic does not show.
Testbug
okay, i added the pic ¬¬

but this message was displayer:
"Warning: unlink((3)Mother Earth.jpg): No such file or directory in /www/htdocs/v127008/mappage/edit2.php on line 16

Warning: unlink(map_thumbnails/(3)Mother Earth.jpg): No such file or directory in /www/htdocs/v127008/mappage/edit2.php on line 16
has been edited"
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