| Back to "beta" maps. Show all maps. Last update for (4)Phoenix : 2007, 11, 17 20:55
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 2625 | (4)Phoenix | 128*128 | Nureru | 2.1 | beta | ground | The map has been rated 26 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Nureru | | | Found this map I had made quite a while ago, and thought it looked pretty cool. Don't know why I never uploaded it, so I thought I'd do it while I was thinking of it.
Mineral blocks are set to 32, and allow infantry through but not larger units. | NastyMarine | | | (4)Thesis like set up. The layout is good but the execution isnt there :/ | Nureru | | | I tend to have that problem a lot :(
Is there a place where I could get execution in a can or something? >.> | NastyMarine | | | dont get me wrong.. your execution isnt poor but with some noticible change you can really make something nice with this map. | Nureru | | | I really think I need to just befriend a good mapmaker and then whenever I make a map toss it his way to fix it and call it a collaboration. >.> | uC.MorroW | | | i would like it more if there was bigger mains | Nureru | | | By the by, what sort of changes would you suggest, Nasty?
Also, I fixed a silly oversight. Zerglings could slip by the minerals on the left and right bases where I didn't want them to be able to, so I stuck a couple illegal doodads in there to prevent it. |
| Replays
Upload replay for this map |
Add your comment:
Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
|  |