|this image blocks the middle!!;o|
well, the part where you can get into the main, from the corner, it T favoring, due to the small piece going up/down from there, T just blocks there with a tank and some supply, and OMG;o
|the tank in the GMCS's should be moved up a lil;oo|
|LML // It's my intention... |
another Units able too
It's melee map
modified by D.O.Navy
modified by LML
|remake of Arden(WoF)'s map. cant remember the name. but look thru his maps its in twilight.|
|hmm pretty long distances, from player 1 to player 2.|
Perhaps make a safer spot for an overlord near the ramp on the far entrance to the mains? That way it's easier for zerg to see if the enemy is going that way, without losing an overlord in the process.
The main bases look a little small, only place I see though where you could add space is where the water is, behind the nats. Might be tough to fit all your buildings there.
The natural expansion is too open, in my opinion.
|koreans really do like our maps dont they? :D|
|**** this famat ****! Do you want to show the map or the logo?|
its looks very the same but i believe it would still be played different
nasty its cool how u know these 10k maps in ur head to bring up everytime som1 think they do something new^^
|I meant the melee map to download.|
Hey guys, remember to vote for MOTM.
modified by Lancet
|has Ebullition been forgotten? ^^|
|It don't looks like very much like ebulition, just the highground path. But there is a ramp on this map.|
|i agree with protoss4ever, (2)Ebullition's attributes really dont look like this map.|