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Last update for (2)Diablo : 2007, 12, 24 04:15
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|2684|| (2)Diablo|| 128*128||FateD||0.3||experimental||hybrid|
The map has been rated 41 times and got a total of 13 points
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|Woot! Pic didnt work again.. surprisingly... :O|
lol, ok well w-e
In this one, I tried making a map that could be seen as an island, or as a just rather fucked up ground map, you see that for yourself lol
To be honest, IDK how the hell this will play, since main is small enough and that it can be played as a ground or air map. Personnaly, I cant think of major imbalances in this... Ill give u guys the task to find em! Xd lol
|haha ok fated me first, this map is a very funny map to see cuse it actually lives up for its name :)|
if a terran now wanna expand at 10 o clock (8min 1 gas) and builds a scanner. then he just made him self a wall. the space there is waaayyy to small :D . 8 and 8:30 o clock (+ mirror sides) can be dropped from cliff, dunno if thats imba just a reminder.
some more doodads would be cool
add a ultralisk in middle, that would be diablo then :D.
honestly maybe its hard to say imba stuff, but everyone know it is imba xd
modified by uC.MorroW
|lol you spotted him on minimap? :D lol|
hmm, changed the size of the "walling expo with comsat" and i also added a neutral unit... or should i say.. boss? :D lol
btw, doodads n a couple modifications will be coming soon :D
and btw, I am entirely aware that the nat n min only r really weak to drops... it was all intended ^_^ hehe
modified by FateD
why the ramp of p1 goes to the mineral nat, while the ramp of p2 goes into the middle?! o.O'
|they both have 2 ramps man :O|
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