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Last update for (2)BladesOfAiur2.0 : 2008, 01, 05 16:04
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|2723|| (2)BladesOfAiur2.0|| 128*96||Joto||0.1||beta||ground|
The map has been rated 40 times and got a total of 5 points
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|I was a bit lazy on the preview. :/ Sorry.|
I dunno if this idea's been done before, but here's my shot at it. Let me know what you think.
Well I'd say it's fairly unique, but the map is a bit too big imo. Also, in general it's pretty open and feels uncomfortable. The map lacks a lot of boundaries and chokes I think. The mineral only expos feel pretty unimportant/useless. I like how they even have a tree in the way of where you'd want to place your hatchery/cc/nexus lol.
192x128 is pretty big, the minimap will be hard to see.
Getting a Picture of your Map
The concept itself is not bad, but needs a lot work execution-wise I think. Only thing I can say is try to take the map's concept, and put it into a smaller, more standard/player-friendly map.
|Soo, much empty space. Centre is like my idea. Look Mountain Battle. ;&|
|SiaBBo, an idea can be used a million ways|
i hope u know those trees block the expos at 6^^ just remove the expos at 6 with 4 minerals, they r just silly...
this really need to be better decorated, never make a map totally mirrored that just looks shit when its so flat like this too.
this map is ok
|I like how the middle makes a sword.|
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