ludamad | | |
Inverse snow-to-ice ramps. To be used with SCDraft. It is possible that I didn't blend 100% optimally, but I didn't see anything like this in the DB. modified by ludamad |
Crimson)S(hadow | | |
omg this is what been looking for... how would you widen them? |
ludamad | | |
Widen them? It would probably take some re-blending. I could try it out once I finish working on a different blend I'm doing for my map. |
NastyMarine | | |
amazing |
ludamad | | |
=). I think its one of the few ramps I haven't seen inverted, though it probably has been inverted somewhere. modified by ludamad |
Lancet | | |
Now we need inverted desert ramps from "dirt" to "sandy sunken pit". |
ludamad | | |
I'm on it.
Edit: Gah, so little tile support for sunken sand.
Edit Edit: Done one ramp.
Edit Edit Edit: I'll submit what I have so far. modified by ludamad |
Excalibur | | |
I tried something like this some time ago with a much similar result. My problem was the tiles that really worked for it werent walkable. Nice job. |
NastyMarine | | |
I just might remake frozen tundra now!!! |
flothefreak | | |
oh yeah, do it nasty! |
Excalibur | | |
I think Plutonian Shores could benefit from these as well. |
spinesheath | | |
I hope you didn't only look at the preview picture in the map thread. Nothing against that ramp, seems nice. But it is very blocky even if it probably can't be improved much anymore. |
MorroW | | |
wow really nice i couldnt do that better my self gj! |
ludamad | | |
Pic hasn't changed, map has. Improved the shape of one of the ramps, and added tons of extra stuff, all ramps have widened forms now, and I made two vertical ramps. |