|No doodads yet, wanted some opinions on the concept/layout before i went crazy with it.|
Was supposed to be a Cadence follow up but i didnt feel like sticking any more to the Cadence design than i did.
|hmm,you have filled the space by now - and there's not much room for creativity anymore.i allow myself an advise.i suppose you must like some part(s) of the map - others not.keep the parts that you like and delete what you don't like,and try something new,instead.but because i don't know what you like presently,it's hard to guide you in any direction.|
|why not just normal main mineral formations?|
|because it adds variety to your diet.|
|Now, that double choke to the nat is interesting, may make taking the nat a bit harder for terran.|
The bottom geyser position mines slightly better for Protoss. The positions that are really the same for the 3 races are top and left.
Third gas is a bit of a distance away and very predictable as a land expo. The players will have to destroy the neutrals just to make sure they can effectively move troops from their main's to defend it without pathing problems.
|I don't like the nats.|
|What would you like me to do with them Nightmarjoo?|
Ive edited this a bit, and after i get a couple more comments/suggestions ill update. :)
|Move the minerals closer to the choke and put the gas on the other side?|
Re designed nats (Thanks Nightmarjoo)
Changed the gas expo location (Thanks Lancet)
Changed terrain around previous gas expo location
Changed island expo terrain
Main gas moved to top (Thanks Lancet)
modified by Excalibur
|Comments bump please. :3|
|Havent deco'd it yet. Still looking for comments for changes.|
|seems to be kinda uninspired and boring to play|
|Scrap this map, do the same concept with awesome deco and see how they all say wow.|
Imo it seems boring, too.
|hmm.. pimpage maybe?|
|If you wanna pimp it, go for it.|