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Back to "final" maps.   Show all maps.
Last update for (3)Dryness : 2005, 10, 05 19:00
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
488 (3)Dryness 128*128trcc1.1final

The map has been rated 67 times and got a total of 74 points
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Comments:   GMCS (0 elements)


Travin
cant argue with that jpg program :p

and you finnaly got ur island map around, was it this one you were gonna name bhekar ro? :]
trcc
Yes :P Well is Bhekar Ro a desert map ? :O

What do you mean by jpg program? Good quality?
Travin
yeah very good jpg quality
and yes it was a desert map
Travin
in fact i had two
one named dunes of bhekar ro
and the other one bhekar ro revival
trcc
Okokokk well i use mapconverter, and then i go in my PAINT.NET and set the option sharpen image to 2

It removes the "fog" and also improve the quality a lot :P
Listoric
Wow, i like it :)

I don't get the purpose of this tiny mineral block between the geysirs on the middle island, but except that (and the hopefully proved "Tanks cant shot at the bridges from the middle island") i can't see any imbalances. Very neat.
panschk
the file size is quite huge though^^

I think the mineral block is to prevent building a hatch/cc there, even though noone would do it anyway-_-

I like this map:D
flothefreak
Players having more mins than they need would do it. But if they have this much, they can easily build 2 HQs^^

So I also think this isn't necessary, but well, like this it doesn't matter and it can stay there :P
trcc
Well, you are right but it was to prevent an early expo between both gas ( you can fit a CC between )

I know the name suck RAWR Travin /"%%?$?Y/$&/$&/$&$ :P
Listoric
Hmm... i'd say that, first off, you can land the cc, built a scv, and mine this mineral anyway. Sure, that takes some seconds, but the time you fly the cc to that spot, the scv already sets up some turrets, so the loss of time isn`t that big anyway.

Second thing is, i don't know why a terran should want to have 2 geysirs that early?! Another mineral expansion is definetely more important than 2 additional geysirs?!

And last point, the isle is quite large, so you`ll never have the chance to defend it against an early drop, so the T should have the possibility (for what purpose ever?!) to mine 2 geysirs without that mineral-block.

Thank you :)
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