|So here i go again xD. No doodads yet, pls comment the concept and give me helpfull advise. :)|
The geysers at the 9 and 3 expos have only 2000 gas.
So comments go go go!!!!
|why are your maps always teh sex? Reminds me alot like your last space tileset map Xo|
not sure about having no mineral only expo. Dunno how much it could affect balance.
|12 and 6 expos should have a ramp leading to the tight luna the final path|
the path, bridge and ramp at 12 + 6 seems little akward
|Lol yeah Nightmarjoo xD |
It's the same concept i started working on it some time ago, but then jul13n asked me for a concept and i gave him this.
But i changed alot since then, and the map feels different from what it was before.
|remove gas from the corners ( if u gna remove any gas :P )|
|def.too much gas,also you have except the main & nat 2 other 8 min. expos per player.at least on one of them keep only 7 rocks;i would suggest in the corners|
|imo the gas is fine|
|The middle is kinda tight... Btw, I doubt this is 128² ;)|
|It is pretty tight. pvt will be reaver into carrier every game, stork style.|
Pff, looks 128x128 to me
|Sorry, newb post (just registered) -- have you set the starting locations yet? I didn't notice any in the map preview... |
edit: Also, I opened it up quickly in the map editor and didn't see any set yet, and I couldn't play the map after I dl'd it, so I'm thinking not...Again, newb post, sorry~
modified by descent
|Ok I took his map and added starting locations. I didn't change the picture though.|
ptar you're so lazy, leaving out sls, map description, and having the players not user-selectable ~~
|xD I'm working on it, i just don't wanna upload any single version ^^.|
|Some parts of your inverted ramps are unwalkable btw, nice map. Its 128x96?|
|It's 128x96 gonna make a big update tomorrow :)|
|that's what you get for using a generic map pic name|