ludamad | | |
I got this idea from the fact that in Jungle tileset it not only had the normal jungle that you use on ground, but also "Raised Jungle" which acts like a platform. These are a few blends demonstrating how one could do raised crushed rock. In this blend, the rock is high ground. You can easily change it to low ground if you don't want it as a high ground area. The ramps are just a suggestion, they are what I was able to whip up. modified by ludamad |
(: | | |
looks great, tho ramps as u said could need improvement |
ludamad | | |
Now, time for me to make a map using it =)
Maybe having it as the mains would be too much of a shock... |
SiaBBo | | |
O m G |
spinesheath | | |
The one in the middle right has kind of a bad blend into the surrounding terrain. The others are nice, though the top edges are a little lower quality than the bottom ones. But still nice.
The terrain on the edges doesn't block vision, right? Because if it does, you couldn't really use lowground terrain for the platform. |
ludamad | | |
You have a point spineseath, I don't think they can really be lowground without changing the top blend. |
ludamad | | |
If anyone wants any blends/custom ramps done, I'll be happy to try blending it. |
boongee | | |
Isn't there already a sunken ground in the twilight tileset? This is basically the same thing; still pretty nice, though. |
ludamad | | |
This is nothing like sunken ground though (I just said I got the idea from raised jungle, which DOES work like sunken ground) - it's high ground, you can blend high dirt and high bascilla into it easy, add doodads (sunken ground has none) and generally easier to deco with. |
Nureru | | |
That's really cool. I may wind up using this. |
boongee | | |
Oh, so it's basically high crushed rock but with an easy ramp? |
spinesheath | | |
And a different cliff, yes. |