|This is one of my oldest maps, and it has proven time to time to be excelent in 2on2 battles. very easy concept and easy to learn.. uploading a 1v1 replay i played not too long ago :o|
|very classic approach. I don't really like the 3 O'clock choke, but overall it looks ok. That's exactly what I wanted, but as a map fanatic silver machine actually looks much more interesting to me;)|
Have you gues entered the Blizzcon contest?
|If we're going to have LT in the map pack, then why do we need a map like this? No offense to you SP, but this is a classic style because it plays exactly like LT ~_~|
|But its funnier cause its a bit smaller|
|abnd there is no islands so you get that cool lockdown in a balanced game where you have to use everything to win|
that's not cool, that sucks. If there is a certain amount of terrans involved, it is whoever makes a move loses. Not good :(
|Nah, it is at those times you really need to think a little.|
|I like it, it is classic style, and so you can play it without really knowing the map.|
Anyway, it seems a bit pro T imo, because the ways are long and small, but in 2on2, well, i'm not sure about that, my last 2on2 was years ago...
|Imo this map is imba. T seems to be unbeatbable. theres no room to flank him or sth if he pushes...|
The middle is 2 small. T can contain u easy.
|did you try this map? I have played it many times and never came to that conclusion...|
|Actually I feel the map is a bit con-terran... the expansions are to wide and goons run in and destroy everything :(|
Not a single exp is holdable from main, piercing units always reach CC's without beeing hit from tanks...
|maybe you just suck ^_^|
|kidding btw -_-|
|dont you know im loco? X_@|
|obvious T>P on this map, probably P>Z too (so short).|
|surface tension.... you play too much half-life? :P|
|yeah easy to get contained, but in PvZ it could be a problem for P too|
but it is a soooo-old map id:325 ^^