new account
list users
Map DB
Map Access
New map
Edit map

Back to "beta" maps.   Show all maps.
Last update for (6)Madness : 2009, 01, 14 00:46
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3380 (6)Madness 128*128Manbearpig0.1betahybrid

The map has been rated 42 times and got a total of 5 points

You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)

re uploaded because it got deleted somehow in all that confusion with the map pics being changed

any suggestions for the map?
modified by Manbearpig
yes, the 6 start locsations should be the same, 12 and 6 have 2 entrances :S
may be you can move 12 and 6 to the left and add 2 more player that way they all gone a be the same
im in the process of fixing the top and bottom mains but i wont be able to post them for quite some time as im moving and wont have internet for a while on the computer that has all my mapping shit

and does anybody happen to know where i could find some horizontal ramps on desert tile set or how to make them im pretty bad at ramp making
just take half of each ramp, and you should be good to go?
only reason for updating this old map is that it was the last one i was working on before I had to move and lost my net

i made the 12 and six bases more balanced like you guys were saying by adding my crappy custom horizontal ramps(i was not able to find any good ones) and switching some other things around but i still cant seem to find a way to stop T from floating ccs everywhere without causing lameness
and i was thinking of using lurker eggs or some other type of wall other then simple building and min block but im not to sure

any thing else i can fix or improve with it?
modified by Manbearpig

Upload replay for this map
Add your comment:

Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
Newest updates:
  (4)Last Temple 1.0
  (2v2)Static Shock..
  (4)Woman Story 1.2
  (4)Paranoid Andro..
  (3)Yellow Sky.
  (2)High Noon 1.0
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • New B..(Kroznade)
  • Magna..(addressee)
  • No Fo..(Pension)
  • Share..(Shade)R)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • scm dr..(addressee)
  • Real L..(Pension)
  • Vetera..(ProTosS4Ev)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)