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Last update for (2)Artemis : 2008, 12, 23 04:43
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3402 (2)Artemis 128*96neobowman0.1betaground

The map has been rated 41 times and got a total of 5 points
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Comments:   GMCS (0 elements)


neobowman
I worked on this map mostly because I wanted to do something fun while working on a map for sc2gg. I took a lot of inspiration from Blue Storm here. There's still a few things I need to address but it's mostly done. I need to add doodads and fix a few ugly spots of terrain. Also, I need to get unbuildable ground in front of the naturals.

I get the feeling that the middle expos clutter things up a bit though it's rare that it happens because it's so hard to take. Should I keep them?
Nightmarjoo
I don't like it.
neobowman
It's just something I did for fun. I think it turned out decently well though. That's what I need help with.
Testbug
no minonly? too much easy gass

i haven't post at sc2gg yes :(
i'm so sorry for that. my computer isn't working.
can i still participate?

you are not working on beast anymore? :S
neobowman
I'm waiting for you to come up with a better version of Beast. If I don't like it, I'm going to continue on my own.

The judging is actually done, sorry. The voting for the maps from the general public is underway. I might be able to include your votes if people don't object to it. Once you have your grades done, you can send them to me via PM.

Thanks for comment.

Edit: Forget what I said about the judging. Can't include you this time. The voting is too far in and we are going to have an official update on the frontpage on this so sorry. You can still be a judge for the next season's.
modified by neobowman
Starparty

modified by Starparty
neobowman
Opened up middle a lot. Added minonly and removed two gas expos. The entire middle is unbuildable. Added a few doodads. More to come.
SiaBBo
lol wtf with mains?
testbug
see? tou may notice you have to change the mians a bit!

also the middle looks like a nightmarjo map, plase so something about it, if you want to keep oppened (what i don't recommend) then draw a big pokemon there.

12/6 gass should be safer, nat chokes ir too large, you are wasting usefull space there.

what about funier nats? (nostalgia path, lot temple cliff, ride of valkyries blocking mineral, etc)

what happened to the middle? why did you change it? you should make someing strategical like Baekdu. look at my map Lobotomy, it's quite a simple map
Nightmarjoo
lol :(
testbug
lol, come on nightmarjoo, if you don't copy Andromeda Center, then you just leave it like "artemis" ;)
neobowman
I'm no good with strategical centres. I'll probably spend like a million years thinking of one. I'll start thinking now.
Testbug
ok, it can be "moty 1'002,008"
Nightmarjoo
lol

ok Testbug I will copy Andromeda middle from now on :D
I dunno how to do a middle either :(
neobowman
Still can't think of one. Andro middle doesn't fit here so I'll just leave it plain and upload a new version until I can think of one.
Nightmarjoo
:D
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