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Last update for (2)Presto : 2008, 12, 17 12:32
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3401 (2)Presto 128*96sWaGu0.1betaground

The map has been rated 42 times and got a total of 5 points
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Comments:   GMCS (0 elements)


sWaGu
i dont know what to think of my map. i know it looks badlike all my other ones.
Testbug
so why did you upload it?
now go ahead and make the best map ever!
we'll be waiting for it
sWaGu
i dont know what other people want in maps. if i look at maps everyone likes i tend to copy too much. i like my original maps( by that i mean from my own head)
modified by sWaGu
sWaGu
does anyone have something to say about this map?
sWaGu
anything? or was this the most perfect map ever
Starparty
its not bad but not exceptional either... you have the gas issue in blue main, but besides that... perhaps cosmetic enhancements and i dunno if u want the 6 and 12 low ground expoes to be cliffable, cause u might wanan rebuild the cliffs behind them then. The middle might be cramped, but then again, it just might not depending on how the rest of the map plays.

personally id make the nats a bit easier to defend. its quite open around them.
Capn Awesom
Yeah, tighter choke for nat,
and fix the deco: randomize min, add doodads, etc.
Im not good at making 2-player maps so I don't know how well the balance is...
sWaGu
deleted 6 and 12 bases, changed middle, tighter choke for nat (is it too tight?), and moved blues gas to top. added a few doodads too.
Starparty
id widen the center hill a bit, or make aditional paths betwen the two halves of the map
sWaGu
hmmm. so how should i widen the center? i wanted the point of this map to be control of the center. sort of like wuthering heights. if you see almost all the paths cross in the center.
modified by sWaGu
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