|Back to "final" maps. Show all maps.|
Last update for (2)Desolate : 2009, 01, 26 07:23
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|3499|| (2)Desolate|| 128*128||Manbearpig||0.2||final||ground|
The map has been rated 47 times and got a total of 10 points
You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
|I started working on this map a little while after my internet went down, for some reason I'm addicted to desert tile set lol|
it started out looking alot more like Ride of Valkyries on desert tile set but i added ramps to the top expos which i was wondering about removing or not and i made the expo in between the two bases not island which i was also questioning switch back to an island the double gas expos in the middle are 2500 per geyser
i understand the picture is bad quality but if you enlarge it it gets much better
anything terribly wrong with it that i can fix or improve on?
|Nice layout, but the weird expansion with the circle thing wont work, miners go crazy.|
In my beliefs the space between the opponents and the other parts of the map are WAY to tight. no room to flank the siege tanks!
|and gas issue i forgot to mention|
|and (2)128x128 map issue too|
|what is map issue :D|
|i think he means the map is to big for 2 players lol|
I'll have to remember not to make the map to massive on the next two player map i make, like that one massive 4 player map i made
and by gas issue are you talking about how the gas in the main is below the start point not above?
"In my beliefs the space between the opponents and the other parts of the map are WAY to tight"
by the space between the opponents are you talking about how close the players are to one another? and i do understand that on the outside of the map it can get very tight any suggestions on how to make that not so.. tightish
|remake in 96x128, Blue Storm size, imo.|
Too tight and distances to some expoes are ridiculous.
|kk il remake this shit smaller lol|
Upload replay for this map
Add your comment:
Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots