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|I made this in 2009, this map is based on the original OSL map (3)Plasma, and I was heavily inspired by Troy and Arkanoid. So this map is kind of a mixture of those three maps.|
|Looks good... Issues are, your mains and naturals, can be sieged down from the low ground... obviously the assimilators and temples do the function slow cheese, allowing players to build up ... but a well placed tank from any place can siege down the workers sneakily in each main, but I digress, because of the temples and assimilators I guess this is contemplated for a mid game more than an early game kind of map, correct me if I'm wrong :)|
|Rick this map is based heavily off (3)Plasma, so that is intended.|
Only problem I can see right now off a quick glance is that the use of assimilators instead of eggs allows for quick rushes like early pools and such. The rush distances seem short, but this wasnít a problem in the original plasma, obviously. Main ramps are a bit bigger than original plasma, are they not ( am on mobile so canít check )?
|Yes, Catwalk ramps are a bit wider than Badlands Structure ramps.|
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