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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 3528 | (8)Symbolic 0.1 | 128*128 | not me | 0.3 | experimental | ground | The map has been rated 51 times and got a total of 15 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
SpoR | | | for this map: http://www.panschk.de/mappage/comments.php?mapid=2349
I fixed the gas issue and took out the drop platforms. Added the locations and the triggers from phantom map.
Problem is, when you save triggers and load them into a map you still have to go through all of the shit and pick the locations...
So if anyone wants to do that you're welcome, I uploaded the other map here too
http://www.panschk.de/mappage/comments.php?mapid=3529
oh btw, This is probably the most balanced version of phantom I'm copying from.
It would be so much easier if we could somehow just copy the terrain onto the phantom map. | ProTosS4EveR | | | why did you remove the bridge islands? | testbug | | | just go to the phantom map, remoe all the units and oodads, and change the tileset to Space.
now copy everything with the "Copy" thing (don't use units, doodads or sprites, because miral fields will be misplaced)
use the copy/paste option to copy everything (it's very easy with 25% zoom) and then paste it into you your phantom map. | ProTosS4EveR | | | oh men you are a genius, i never thought to do it in the reverse way x) | boongee | | | I liked the island drop platforms. They added some flavor to the map. |
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