Listoric | | |
I like this one, the naturals should be easy to defend, so that makes up for the small amount of expos.
the middle really looks like a desert, big and open, what makes it a bit harder for T to maneuver over the map.
I really like it, looks like a hard desert fight about the resources. |
Starparty | | |
..but no fe for zerg. |
Djin)Xuul( | | |
actually, im not a fan of giving zerg a free gas nat, which he can save with 5 sunkens and go macrogaming
thats y i made some maps without fe for zerg... or better said, zerg needs 3 hatch expo like on the original LT 12 |
Starparty | | |
Or 5 hatch on purple and teal pos. |
Djin)Xuul( | | |
lol u r right :D
poor zergis have to do sth new ^^
well.. it was the 2nd map i made and its not one of my best for sure... could need an update :) |
panschk | | |
yeah positional imbalances concerning zerg expansions are obvious here. Really not a good map by today's standards (I really believe they changed a lot in the last 2 years) |
XuuL | | |
has its well-deserved update finaly :) |
decaf | | |
So you're not a fan of giving zerg an expo, but you dont mind giving it to toss and terran? |
XuuL | | |
hm?
those nats are hard to defend in general vs terra, thats in due to the concept of the map... okay, maybe it sux but i dont see that toss or terra have an expo while zerg doesnt
its just a very old map of mine which i improved ^^ |