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Last update for (4)Insomnia 1.1 : 2007, 02, 12 00:25
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
372 (4)Insomnia 1.1 128*128Djin)Xuul(2.6final

The map has been rated 21 times and got a total of 55 points
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Comments:   GMCS (0 elements)


Listoric
Ah, yes, i've seen this map on the bw.de forums already and i really like it, especially the high ground 2. expansions seem very interesting to me.

The startpoints remind me of LT, classic positions. No big suprises, just a simple and good map. gj!
Djin)Xuul(
yes its also a solid standard map... the only special i wanna mention is that the main is good dropable
Starparty
not very balanced positionwise with ramps facing wrong directions without compensation with highground wall or something. also some positions have way more open expands and longer paths to walk and the hills cann for tank containment.
Starparty
call*
panschk
It's not perfectly balanced positionwise for access to all expansions, but that can't really be expected when using ramps that much. What bothers me more with many of your maps, XuuL, is that many of your mainbase gas placements are unfair. Do you have any information we don't have?
Djin)Xuul(
yes.. using ramps brings imbas with it, its just that we only have 2 different ones

damn, the gas thing.. u r right :]
i didnt knew that several months ago and i didnt change it on that map yet ^^
flying69
this makes for a long game 3 nat expos hmm idk if i could make a gg out of this one
LaO-Artanis
Stop bumping dead maps.
Nice song btw.
RaDiX
Funny, looks like 815 8D
Nightmarjoo
I encourage bumping "dead" maps
spinesheath
Looks absolutely not like 815 Oo
Nightmarjoo
zomg spnines are you high? It's jungle! It's like 815 clone zomg ;)
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