|i'll do all explaining and stuff tommorow in morning.|
|you could make main highground, the terrain level at the ramp will make some visibility problems|
|i like the main xD|
|and one sided map :(|
|LOL ProTosS4EveR...yeah I was looking at Red's main and forgot to see the high cliff :P|
|one question trooper, why didn't you make normal highground main with normal ramp, or normal lowground main with a hole between cliffs?|
|Well i made it low high ground cause i thought it would look cool, and i wanted a ramp because of the ramp pack uploaded.|
I swear after i edit it that bug will not be there.
|nice visibility -.-|
Trooper, try to play your map, just try. There is only one start location. I found what is the problem but find the key yourself
|To quote myself:|
"There is no worse concept than 'I want to use this certain kind of terrain in a map'"
And now you:
"i made it low high ground (sic!) cause i thought it would look cool [...]"
"[...] i wanted a ramp because of the ramp pack uploaded"
i. Read it again!
ii. Activate brain!
iii. Infer where there is a contradiction between those predications!
iv. Do what you think you should do now!
I would really like to konow HOW you managed to bug your start locations...
And it is really senseless to reassign player colours in a *.scm. Kowever, IF you decide in favour of using them, think about which ones to use first and do not use colors twice, flavoured with stupid disco colours.
|ah forgot to say, never use bright blue, it makes black color ingame!|
I don't know why there is a bug but the mineral formation are copy pasted, remove them place them again, so with the start location
modified by ProTosS4EveR
|yeah p4e i fixed that so now there is 2. but i'll get to work on unbugging it.|