KorvspaD | | |
My first serious map, made ages ago but I tweak it now and then. |
spinesheath | | |
Risky, because a terran can easily cliff your choke and hold off anything from that position, especially if the minerals are not mined yet.
Imo you should move the choke nearer to the border of the map.
Bigger mains would be nice, too because a terran can cliff a big part of it. |
Antares | | |
well seems nice two-entranced innovative map
as spines already pointed out its issues, i take the deco-part.. crushed rock is great, but that much is boring, i recommend to place flagstones to some place to make it look smoother |
epidiOn | | |
I've played this map for years! I don't remember where I first found it, but I've always liked it. |
LGI | | |
I think this map was first in the TANL Map Contest in the 2 players map. Osom was second. |
KorvspaD | | |
Yea it were, epidion probably found it in the TL map tourney years ago tho, map was a little diffrent bak then but still based on the same idea. |
epidiOn | | |
Yeah, that's right. Long time ago. |
Starparty | | |
competed with vega 1.9 |
KorvspaD | | |
Made some decoration changes and fixxed some small terrain issues, same picture still cause I can't make them myself. |
Holy)Sin( | | |
I think the bottom left and top right corners should be changed. Not really the terrain, but them 2 min+gas expos are right next to each other, I think one should be put on the other side of the river or it should be next to the high dirt. If I knew how to GMCS I would show you what I mean. |