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Last update for (2)Hellgate : 2007, 06, 13 10:32
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
378 (2)Hellgate 128*128[7x]SpitFire1.3final

The map has been rated 46 times and got a total of 60 points
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Comments:   GMCS (9 elements)


panschk
1) Good to see you post your maps here;)
2) Imo there should be more battle-zone in the middle. Look at GMCS (link at top of comment list, DON'T click on the GMCS elements, they are no actual links)
3) Move the natural a bit closer to the mainbase and the mainbase choke, making it easier to defend both expansion and mainbase (zvt)

This map is quite interesting, opening it up (weakening terran, who has good chances due to the cliff at the mainbase anyway) would improve it imo.
Listoric
I like the look of the map, but the siegable main minerals may be a "pain in the ass".

It's theoretically intersting, but if a Terran gets up there, the game may be over, the cliff is too big to defend it against a Tankdrop, and then your main eco line is under fire. I would't like that ingame, so you might change it somehow.

And another small thing, the ramps up to that cliff are a bit unbalanced. I edited it into the gmcs.
Starparty
and the minerals in the center may disrupt pathing. They are not really nessecary
Daleadil
First thoughts... This map is imba for terran.
panschk
yeah it is, the way it is now, opening up the middle should help a lot though.
Deathman101
Hmmm...this may LOOK better in twilight/ice. Could call it Twigate or Icegate
modified by Deathman101
Excalibur
And you could also leave old old old maps alone?
flothefreak
nah, but at least stick to old maps of ppl still active here.
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