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Last update for (2)Base2 : 2009, 08, 22 06:46
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|3819|| (2)Base2|| 128*96||randomdragoon||0.1||experimental||hybrid|
The map has been rated 43 times and got a total of 5 points
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|One of your initial workers spawns outside of your base. It can't get back, but you can trick it through the crystal ...|
Your main base has no gas? Time for your exiled worker to start a second base!
(All gas at double gas expansions have 3000 each)
Minerals too close to your start location are hallucinated and have 32 minerals. Except one has 8 minerals. Mine it out to avoid accidentally exiling another one of your workers (unless that is what you want, then don't mine that patch)
modified by randomdragoon
|weird, but i dont think it will work. Zerg will always have to build a hatchery, and that gives the Protoss or Terran ( not counting mirror match ups) the time to build gates, barracks, while no race can send units out of their base or create flying units.|
So in the end, the zerg can only build one hatchery outside while the other race can just neutralize it with the one worker that spawned outside of the base.
|if the map was made good i think thats a cool concept|
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