|I bring you the full size version of Cloak and Dagger!|
Unable to do the XY symmetric (4) concept which I proposed in the thread over in the main forum, I opted to re-do CnD on a larger map. It is 128x112 and I'm pretty satisfied with it.
The twin expos on the sides are 2500 gas each.
|Hey looks good, better than the (4) one lol...I would suggest you remove the middle expansions.|
This is nice though.
|Nice man i spetially like the middle :)|
|Updated this and fixed the thirds.|
|Cloak and Dagger as if Team Fortress 2 spy watch? :D |
modified by LasTCursE
|Nice i remember and liked Cloak and Dagger, this version is much better|
|1 of my 4 possible submissions to STPL map competition. Would love feedback from anyone on things to improve before sending it in.|
|I really want to like it, but aren't there any halfway safe expos here O_o? Block two of the nat entrances and add at least one safe 3rd base that is not dominated by Tanks.|
You should really employ this method if you are making someting like this. If you want a quick and easy fix, just rescale the map to 128×114, should work ;D
|As long as the long axis is 128, map sizes tend to work. But you'd better try it out first…|
|Sorry, Excalibur, I stupidly overwrote your map instead of uploading my own. Could you just reupload yours, so I can properly upload mine (which currently doesn't even work because BWMN indexes maps based on name, not ID…)|
modified by Freakling
|OMG what happened |