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Last update for (2)Keys : 2010, 06, 23 16:41
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3940 (2)Keys 96*128gnom0.1betaground

The map has been rated 50 times and got a total of 5 points

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Comments:   GMCS (0 elements)

What about this?
It maybe doesnt look like it, but this map was
a hard piece of work ._.

I think the mains could be wider, but you will have to decid that.

and.. of course i'm sorry to spam the server with ANOTHER 2 player map ;P

I was working on some 3+ player maps,but at the end i didnt like them, whatever i saw in my sketchbook.
modified by Gnom
I don't like the islands, they're too far from your opponent imo.

Nats are very open. You could widen the mains like you want to while closing the nat off a bit at the same time.
I did that already.. and it doesnt change that much ;/...
i can make the left entrance smaller, if that closes the nat a little.

About the islands:
i tink in python its the same thing, the "islands", or the unreachable expansions are wel hidden too..

where would you put them? at 10 and 4?
Better like this?
I don't like the ramps, I wouldn't invent my own ramps If I where u, also I opened the map and there are many ugly little details, u should fix'em.

But all in all map is not bad.
Yeah, maybe you're right.
No, not maybe. Actually, you're right :)
I will repass it.
But do you mean the wide middle ramps or the sided,
or even both?
Maybe the main chokes? Which ones :)
here im gonna put the islands into the middle, letting the mineral onlies as they are, but adding 2 expos at 4 6 10 and 12

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