| You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
 
 
 
 | Gnom |  |  |  | What about this? It maybe doesnt look like it, but this map was
 a hard piece of work  ._.
 
 I think the mains could be wider, but you will have to decid that.
 
 and.. of course i'm sorry to spam the server with ANOTHER 2 player map ;P
 
 I was working on some 3+ player maps,but at the end i didnt like them, whatever i saw in my sketchbook.
 modified by Gnom
 |  | Nightmarjoo |  |  |  | I don't like the islands, they're too far from your opponent imo. 
 Nats are very open. You could widen the mains like you want to while closing the nat off a bit at the same time.
 |  | Gnom |  |  |  | I did that already.. and it doesnt change that much ;/... i can make the left entrance smaller, if that closes the nat a little.
 
 About the islands:
 i tink in python its the same thing, the "islands", or the unreachable expansions are wel hidden too..
 
 where would you put them? at 10 and 4?
 ..
 |  | Gnom |  |  |  | Better like this? |  | sTY_leZerG-eX |  |  |  | I don't like the ramps, I wouldn't invent my own ramps If I where u, also I opened the map and there are many ugly little details, u should fix'em. 
 But all in all map is not bad.
 |  | Gnom |  |  |  | Yeah, maybe you're right. No, not maybe. Actually, you're right :)
 I will repass it.
 But do you mean the wide middle ramps or the sided,
 or even both?
 Maybe the main chokes? Which ones :)
 |  | Gnom |  |  |  | here im gonna put the islands into the middle, letting the mineral onlies as they are, but adding 2 expos at 4 6 10 and 12 | 
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