|Oops, forgot gas issue... that's how long it's been since I've mapped lol. Edited map, but didn't bother to fix picture...|
Just some really awful map I made for a contest on TL. They say they want creativity but I know what they really want! Maps that look like they were made in 2004!
Oh... I can't seem to edit the picture anyway.. T.T
modified by PsychoTEMPlar
|lol welcome back, I like the fact that you did something interesting/different with the middle.|
But I would do something with the space at 12 o'clock and 6 o'clock. Maybe some high dirt or raised jungle ?
|You know I agree with you. I was going to be too lazy and say that there was some fine shrubbery on the war path but oh well. Updated.. |
It seems it takes awhile for pictures to update... I don't know why.
modified by PsychoTemplar
|Yeah that pic update problem sometime happens, but if you click on the pic and see the large version you will see the updated version.|
What about some mineral only's?
|This symmetry isn't good :(|
|i'd put some expos in the middle, at least at 3 and 9. all that wide open space with nothing to fight over won't get used much. |
edit: or maybe even keep it as is and do this on a 96x128 or even 96x96 map
modified by maximumdan
|Added a few more minerals to the islands to keep CC's from landing.|
What do you mean it won't get used much? It's the only path to the enemy. I have to disagree. Putting two random min only expos there that would never get used until after the 40 minute mark is pretty silly too.